Module:families
Documentation for this module may be created at Module:families/doc
local export = {}
local json_module = "Module:JSON"
local language_like_module = "Module:language-like"
local languages_module = "Module:languages"
local table_module = "Module:table"
local gmatch = string.gmatch
local insert = table.insert
local ipairs = ipairs
local load_data = mw.loadData
local pairs = pairs
local require = require
local setmetatable = setmetatable
local type = type
--[==[
Loaders for functions in other modules, which overwrite themselves with the target function when called. This ensures modules are only loaded when needed, retains the speed/convenience of locally-declared pre-loaded functions, and has no overhead after the first call, since the target functions are called directly in any subsequent calls.]==]
local function deepcopy(...)
deepcopy = require(table_module).deepcopy
return deepcopy(...)
end
local function get_lang(...)
get_lang = require(languages_module).getByCode
return get_lang(...)
end
local function keys_to_list(...)
keys_to_list = require(table_module).keysToList
return keys_to_list(...)
end
local function make_lang_object(...)
make_lang_object = require(languages_module).makeObject
return make_lang_object(...)
end
local function to_json(...)
to_json = require(json_module).toJSON
return to_json(...)
end
local Family = {}
Family.__index = Family
--[==[
Return the family code of the family, e.g. {"ine"} for the Indo-European languages.
]==]
function Family:getCode()
return self._code
end
--[==[
Return the canonical name of the family. This is the name used to represent that language family on Wiktionary,
and is guaranteed to be unique to that family alone. Example: {"Indo-European"} for the Indo-European languages.
]==]
function Family:getCanonicalName()
return self._rawData[1]
end
--[==[
Return the display form of the family. For families, this is the same as the value returned by
{getCategoryName("nocap")}, i.e. it reads <code>"<var>name</var> languages"</code> (e.g.
{"Indo-Iranian languages"}). For full and etymology-only languages, this is the same as the canonical name, and
for scripts, it reads <code>"<var>name</var> script"</code> (e.g. {"Arabic script"}). The displayed text used in
{makeCategoryLink()} is always the same as the display form.
]==]
function Family:getDisplayForm()
return self:getCategoryName("nocap")
end
function Family:getOtherNames(onlyOtherNames)
Family.getOtherNames = require(language_like_module).getOtherNames
return self:getOtherNames(onlyOtherNames)
end
function Family:getAliases()
return self._rawData.aliases or {}
end
function Family:getVarieties(flatten)
Family.getVarieties = require(language_like_module).getVarieties
return self:getVarieties(flatten)
end
--Returns a table of all names that the family is known by, including the canonical name.
--The names are not guaranteed to be unique, sometimes more than one family is known by the same name.
--Example: <code>{"Slavic", "Slavonic"}</code> for the Slavic languages.
--function Family:getAllNames()
-- return self._rawData.names
--end
--[==[Returns a table of types as a lookup table (with the types as keys).
The possible types are
* {family}: This object is a family.
* {full}: This object is a "full" family. This includes all families but a couple of etymology-only
families for Old and Middle Iranian languages.
* {etymology-only}: This object is an etymology-only family, similar to etymology-only languages. There
are currently only two such families, for Old Iranian languages and Middle Iranian
languages (which do not represent proper clades and have no proto-languages, hence
cannot be full families).
]==]
function Family:getTypes()
local types = self._types
if types == nil then
types = {family = true}
if self:getFullCode() == self:getCode() then
types.full = true
else
types["etymology-only"] = true
end
local rawtypes = self._rawData.type
if rawtypes then
for t in gmatch(rawtypes, "[^,]+") do
types[t] = true
end
end
self._types = types
end
return types
end
--[==[Given a list of types as strings, returns true if the family has all of them.]==]
function Family:hasType(...)
local args, types = {...}, self:getTypes()
for i = 1, #args do
if not types[args[i]] then
return false
end
end
return true
end
--[==[Returns a {Family} object for the superfamily that the family belongs to.]==]
function Family:getFamily()
if self._familyObject == nil then
local familyCode = self:getFamilyCode()
if familyCode then
self._familyObject = export.getByCode(familyCode)
else
self._familyObject = false
end
end
return self._familyObject or nil
end
--[==[Returns the code of the family's superfamily.]==]
function Family:getFamilyCode()
if not self._familyCode then
self._familyCode = self._rawData[3]
end
return self._familyCode
end
--[==[Returns the canonical name of the family's superfamily.]==]
function Family:getFamilyName()
if self._familyName == nil then
local family = self:getFamily()
if family then
self._familyName = family:getCanonicalName()
else
self._familyName = false
end
end
return self._familyName or nil
end
--[==[Check whether the family belongs to {superfamily} (which can be a family code or object), and returns a boolean. If more than one is given, returns {true} if the family belongs to any of them. A family is '''not''' considered to belong to itself.]==]
function Family:inFamily(...)
for _, superfamily in ipairs{...} do
if type(superfamily) == "table" then
superfamily = superfamily:getCode()
end
local family, code = self:getFamily()
while true do
if not family then
return false
end
code = family:getCode()
family = family:getFamily()
-- If family is parent to itself, return false.
if family and family:getCode() == code then
return false
elseif code == superfamily then
return true
end
end
end
end
function Family:getParent()
if self._parentObject == nil then
local parentCode = self:getParentCode()
if parentCode then
self._parentObject = get_lang(parentCode, nil, true, true)
else
self._parentObject = false
end
end
return self._parentObject or nil
end
function Family:getParentCode()
if not self._parentCode then
self._parentCode = self._rawData[5]
end
return self._parentCode
end
function Family:getParentName()
if self._parentName == nil then
local parent = self:getParent()
if parent then
self._parentName = parent:getCanonicalName()
else
self._parentName = false
end
end
return self._parentName or nil
end
function Family:getParentChain()
if not self._parentChain then
self._parentChain = {}
local parent = self:getParent()
while parent do
insert(self._parentChain, parent)
parent = parent:getParent()
end
end
return self._parentChain
end
function Family:hasParent(...)
--checkObject("family", nil, ...)
for _, other_family in ipairs{...} do
for _, parent in ipairs(self:getParentChain()) do
if type(other_family) == "string" then
if other_family == parent:getCode() then return true end
else
if other_family:getCode() == parent:getCode() then return true end
end
end
end
return false
end
--[==[
If the family is etymology-only, this iterates through its parents until a full family is found, and the
corresponding object is returned. If the family is a full family, then it simply returns itself.
]==]
function Family:getFull()
if not self._fullObject then
local fullCode = self:getFullCode()
if fullCode ~= self:getCode() then
self._fullObject = get_lang(fullCode, nil, nil, true)
else
self._fullObject = self
end
end
return self._fullObject
end
--[==[
If the family is etymology-only, this iterates through its parents until a full family is found, and the
corresponding code is returned. If the family is a full family, then it simply returns the family code.
]==]
function Family:getFullCode()
return self._fullCode or self:getCode()
end
--[==[
If the family is etymology-only, this iterates through its parents until a full family is found, and the
corresponding canonical name is returned. If the family is a full family, then it simply returns the canonical name
of the family.
]==]
function Family:getFullName()
if self._fullName == nil then
local full = self:getFull()
if full then
self._fullName = full:getCanonicalName()
else
self._fullName = false
end
end
return self._fullName or nil
end
--[==[
Return a {Language} object (see [[Module:languages]]) for the proto-language of this family, if one exists.
Otherwise, return {nil}.
]==]
function Family:getProtoLanguage()
if self._protoLanguageObject == nil then
self._protoLanguageObject = get_lang(self._rawData.protoLanguage or self:getCode() .. "-pro", nil, true, nil) or false
end
return self._protoLanguageObject or nil
end
function Family:getProtoLanguageCode()
if self._protoLanguageCode == nil then
local protoLanguage = self:getProtoLanguage()
self._protoLanguageCode = protoLanguage and protoLanguage:getCode() or false
end
return self._protoLanguageCode or nil
end
function Family:getProtoLanguageName()
if not self._protoLanguageName then
self._protoLanguageName = self:getProtoLanguage():getCanonicalName()
end
return self._protoLanguageName
end
function Family:hasAncestor(...)
-- Go up the family tree until a protolanguage is found.
local family = self
local protolang = family:getProtoLanguage()
while not protolang do
family = family:getFamily()
protolang = family:getProtoLanguage()
-- Return false if the family is its own family, to avoid an infinite loop.
if family:getFamilyCode() == family:getCode() then
return false
end
end
-- If the protolanguage is not in the family, it must therefore be ancestral to it. Check if it is a match.
for _, otherlang in ipairs{...} do
if (
type(otherlang) == "string" and protolang:getCode() == otherlang or
type(otherlang) == "table" and protolang:getCode() == otherlang:getCode()
) and not protolang:inFamily(self) then
return true
end
end
-- If not, check the protolanguage's ancestry.
return protolang:hasAncestor(...)
end
local function fetch_descendants(self, format)
local languages = require("Module:languages/code to canonical name")
local etymology_languages = require("Module:etymology languages/code to canonical name")
local families = require("Module:families/code to canonical name")
local descendants = {}
-- Iterate over all three datasets.
for _, data in ipairs{languages, etymology_languages, families} do
for code in pairs(data) do
local lang = get_lang(code, nil, true, true)
if lang:inFamily(self) then
if format == "object" then
insert(descendants, lang)
elseif format == "code" then
insert(descendants, code)
elseif format == "name" then
insert(descendants, lang:getCanonicalName())
end
end
end
end
return descendants
end
function Family:getDescendants()
if not self._descendantObjects then
self._descendantObjects = fetch_descendants(self, "object")
end
return self._descendantObjects
end
function Family:getDescendantCodes()
if not self._descendantCodes then
self._descendantCodes = fetch_descendants(self, "code")
end
return self._descendantCodes
end
function Family:getDescendantNames()
if not self._descendantNames then
self._descendantNames = fetch_descendants(self, "name")
end
return self._descendantNames
end
function Family:hasDescendant(...)
for _, lang in ipairs{...} do
if type(lang) == "string" then
lang = get_lang(lang, nil, true, nil)
end
if lang:inFamily(self) then
return true
end
end
return false
end
--[==[
Return the name of the main category of that family. Example: {"Germanic languages"} for the Germanic languages,
whose category is at [[:Category:Germanic languages]].
Unless optional argument `nocap` is given, the family name at the beginning of the returned value will be
capitalized. This capitalization is correct for category names, but not if the family name is lowercase and
the returned value of this function is used in the middle of a sentence. (For example, the pseudo-family with
the code {qfa-mix} has the name {"mixed"}, which should remain lowercase when used as part of the category name
[[:Category:Terms derived from mixed languages]] but should be capitalized in [[:Category:Mixed languages]].)
If you are considering using {getCategoryName("nocap")}, use {getDisplayForm()} instead.
]==]
function Family:getCategoryName(nocap)
local name = self._rawData[1]
-- If the name already ends with "languages" or "lects", don't add it.
if not (name:match("[Ll]anguages$") or name:match("[Ll]ects$")) then
name = name .. " languages"
end
if not nocap then
name = mw.getContentLanguage():ucfirst(name)
end
return name
end
function Family:makeCategoryLink()
return "[[:Category:" .. self:getCategoryName() .. "|" .. self:getDisplayForm() .. "]]"
end
--[==[Returns the Wikidata item id for the family or <code>nil</code>. This corresponds to the the second field in the data modules.]==]
function Family:getWikidataItem()
Family.getWikidataItem = require(language_like_module).getWikidataItem
return self:getWikidataItem()
end
--[==[
Returns the name of the Wikipedia article for the family. `project` specifies the language and project to retrieve
the article from, defaulting to {"enwiki"} for the English Wikipedia. Normally if specified it should be the project
code for a specific-language Wikipedia e.g. "zhwiki" for the Chinese Wikipedia, but it can be any project, including
non-Wikipedia ones. If the project is the English Wikipedia and the property {wikipedia_article} is present in the data
module it will be used first. In all other cases, a sitelink will be generated from {:getWikidataItem} (if set). The
resulting value (or lack of value) is cached so that subsequent calls are fast. If no value could be determined, and
`noCategoryFallback` is {false}, {:getCategoryName} is used as fallback; otherwise, {nil} is returned. Note that if
`noCategoryFallback` is {nil} or omitted, it defaults to {false} if the project is the English Wikipedia, otherwise
to {true}. In other words, under normal circumstances, if the English Wikipedia article couldn't be retrieved, the
return value will fall back to a link to the family's category, but this won't normally happen for any other project.
]==]
function Family:getWikipediaArticle(noCategoryFallback, project)
Family.getWikipediaArticle = require(language_like_module).getWikipediaArticle
return self:getWikipediaArticle(noCategoryFallback, project)
end
function Family:makeWikipediaLink()
return "[[w:" .. self:getWikipediaArticle() .. "|" .. self:getCanonicalName() .. "]]"
end
--[==[Returns the name of the Wikimedia Commons category page for the family.]==]
function Family:getCommonsCategory()
Family.getCommonsCategory = require(language_like_module).getCommonsCategory
return self:getCommonsCategory()
end
function Family:toJSON(returnTable)
-- Use `deepcopy` when returning a table, so that there are no editing restrictions imposed by `mw.loadData`.
return (returnTable and deepcopy or to_json){
canonicalName = self:getCanonicalName(),
categoryName = self:getCategoryName("nocap"),
code = self:getCode(),
family = self._rawData[3],
protoLanguage = self._rawData.protoLanguage,
otherNames = self:getOtherNames(true),
aliases = self:getAliases(),
varieties = self:getVarieties(),
type = keys_to_list(self:getTypes()),
wikidataItem = self:getWikidataItem(),
}
end
function Family:getRawData()
return self._rawData
end
function export.makeObject(code, data)
return data and setmetatable({ _rawData = data, _code = code }, Family) or nil
end
--[==[
Finds the family whose code matches the one provided. If it exists, it returns a {Family} object representing the
family. Otherwise, it returns {nil}.
]==]
function export.getByCode(code)
local data = load_data("Module:families/data")[code]
if data then
return export.makeObject(code, data)
end
-- FIXME: these should be family objects.
data = load_data("Module:families/data/etymology")[code]
if data then
return make_lang_object(code, data)
end
return nil
end
--[==[
Look for the family whose canonical name (the name used to represent that language on Wiktionary) matches the one
provided. If it exists, it returns a {Family} object representing the family. Otherwise, it returns {nil}. The
canonical name of families should always be unique (it is an error for two families on Wiktionary to share the same
canonical name), so this is guaranteed to give at most one result.
]==]
function export.getByCanonicalName(name)
local byName = load_data("Module:families/canonical names")
local code = byName and byName[name] or
byName[name:match("^(.*) languages$")]
return export.getByCode(code)
end
return export